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Yearly Archives: 2018

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Expos and beyond!

Expos and beyond!

  • Miguel Gomez
  • September 6, 2018
  • Community / oculus

PAX West 2018 PAX West has wrapped up, we were a bit late in trying to sign up for a booth at the convention. With Early Access being the priority,…

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Closing Up Shop…

Closing Up Shop…

  • Miguel Gomez
  • September 3, 2018
  • Community / oculus

Summary It is with great sadness that I have to say that we will be closing up shop... the Alpha branch shop that is... I had hoped by opening it…

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Weekly Devblog August Week 4

Weekly Devblog August Week 4

  • Miguel Gomez
  • August 23, 2018
  • Community

Jason Last week I spent trying to wrap up all the upcoming script for the tutorial mission.  All of the written dialogue, tooltips, and level design support. We sent off…

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Introducing LIV Support in Alpha!

Introducing LIV Support in Alpha!

  • Miguel Gomez
  • August 14, 2018
  • Community

Introducing LIV Mixed Reality support in Alpha Branch. Most likely LIV will be in its own separate branch on release due to the performance impact it has overall. Also, this…

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Weekly Devblog August Week 2

Weekly Devblog August Week 2

  • Miguel Gomez
  • August 10, 2018
  • Uncategorized

Jason This week I’m back to working on campaign (Yay!) and trying to tag team with Alex on the remaining issues and improvements we want to release as part of…

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Slot Saving in Alpha!

Slot Saving in Alpha!

  • Miguel Gomez
  • August 8, 2018
  • Community

Summary So, just updated the Alpha Branch with the feature-complete Slot Saving among other fixes to saving in general. There are other goodies to be had also in Alpha, along…

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Weekly Devblog August Week 1

Weekly Devblog August Week 1

  • Miguel Gomez
  • August 3, 2018
  • Community

Jason This week I don’t have anything all that exciting to talk about.  I’ve been working on a lot of documentation and evaluating things like our AI and logging it…

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Weekly Devblog July Week 4

Weekly Devblog July Week 4

  • Miguel Gomez
  • July 26, 2018
  • Community

Weekly Devblog July Week 4 Jason This week I was focused like much of the team on cleaning up, debugging, bug fixing and improving performance.  The rest of the time…

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Update 2 Live!!!

Update 2 Live!!!

  • Miguel Gomez
  • July 25, 2018
  • Community

OPEN BETA First off, thank you for all those who helped test out the Beta branch and submitted bug reports! Without you, it would have been harder to get this…

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Update 2 Status/Open Beta

Update 2 Status/Open Beta

  • Miguel Gomez
  • July 22, 2018
  • Uncategorized

Summary Alright, last week didn't go as planned at all. We were trying to get out Update 2, and then we ran into some bugs, we fixed those bugs then…

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Recent Posts

  • 10 Year Anniversary at Monochrome!
  • 2019 HALLOWEEN UPDATE!
  • 2019 Devblog #4
  • Minor Update: Mission 3 + PSVR News
  • 2019 Devblog #3

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