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News Updates

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10 Year Anniversary at Monochrome!

  • Miguel Gomez
  • December 30, 2019
  • Community / oculus / PSVR / Steam

It is Monochrome’s 10th year anniversary! We have updates for you!   We finally made it, and we wanted to thank you guys for standing by us for these 10…

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2019 HALLOWEEN UPDATE!

2019 HALLOWEEN UPDATE!

  • Miguel Gomez
  • October 25, 2019
  • Community / oculus / PSVR / Steam

Hello Survivors! We are so close to a PSVR Release! We can't go into detail quite yet, but standby for news next week! Before we jump back on that we…

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2019 Devblog #4

2019 Devblog #4

  • Miguel Gomez
  • April 26, 2019
  • Community / oculus

Jason Things have been quiet on the public front, but behind the scenes it’s been anything but.  We’ve all been working extra hard trying to finalize mission 3, as well…

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Minor Update: Mission 3 + PSVR News

Minor Update: Mission 3 + PSVR News

  • Miguel Gomez
  • March 22, 2019
  • Uncategorized

Hello survivors! It has been some time since the last update. Though with it, we have some news. First off, we apologize for the two week radio silence. The team…

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2019 Devblog #3

  • Miguel Gomez
  • February 23, 2019
  • Community / oculus

Jason   This week I’ve been doing a bit of research before I get started constructing the world for mission 4. It’s amazing how much progress the entire team has…

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Major update 5.3 Live!

Major update 5.3 Live!

  • Miguel Gomez
  • February 19, 2019
  • Community / oculus

Greetings and salutations survivors! We’re back again with another monster of an update! (No pun intended) This time around we’ve got major bugs fixed, gameplay updates, and new content, so…

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2019 Devblog #2

2019 Devblog #2

  • Miguel Gomez
  • February 9, 2019
  • Community / oculus

Jason  This week I’ve been working on a final script for the next mission, which I am happy to report is 95% complete! I’ve also been back working in the…

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Major Update 5.2

Major Update 5.2

  • Miguel Gomez
  • February 1, 2019
  • Community / oculus

We’d like to thank everyone for hanging in there while we redo our checkpoint and save system, but after the long wait we think everyone will agree it’s definitely worth…

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2019 Devblog #1

2019 Devblog #1

  • Miguel Gomez
  • January 25, 2019
  • Community / oculus

Jason and Alex This week I’ve been sick (boooo).  Today however I’m feeling much better (yayyyyy).  There is some quite exciting news to share, we are very close to releasing…

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Update 5.1 – now released!

Update 5.1 – now released!

  • Miguel Gomez
  • January 20, 2019
  • Community / oculus

Greetings everyone we hope you all enjoyed the holidays as much as we did! We’ve been working hard to try and get this important update out so let’s get to…

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