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Monthly Archives: February 2019

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2019 Devblog #3

  • Miguel Gomez
  • February 23, 2019
  • Community / oculus

Jason   This week I’ve been doing a bit of research before I get started constructing the world for mission 4. It’s amazing how much progress the entire team has…

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Major update 5.3 Live!

Major update 5.3 Live!

  • Miguel Gomez
  • February 19, 2019
  • Community / oculus

Greetings and salutations survivors! We’re back again with another monster of an update! (No pun intended) This time around we’ve got major bugs fixed, gameplay updates, and new content, so…

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2019 Devblog #2

2019 Devblog #2

  • Miguel Gomez
  • February 9, 2019
  • Community / oculus

Jason  This week I’ve been working on a final script for the next mission, which I am happy to report is 95% complete! I’ve also been back working in the…

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Major Update 5.2

Major Update 5.2

  • Miguel Gomez
  • February 1, 2019
  • Community / oculus

We’d like to thank everyone for hanging in there while we redo our checkpoint and save system, but after the long wait we think everyone will agree it’s definitely worth…

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Recent Posts

  • 10 Year Anniversary at Monochrome!
  • 2019 HALLOWEEN UPDATE!
  • 2019 Devblog #4
  • Minor Update: Mission 3 + PSVR News
  • 2019 Devblog #3

Recent Comments

  • michl029 on Weekly Dev Blog October Week 2
  • Miguel Gomez on Update 5 – Mission 2 Live!
  • nesby on Update 5 – Mission 2 Live!
  • Miguel Gomez on Weekly Dev Blog November Week 3
  • Ramiro on Weekly Dev Blog November Week 3

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