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Monthly Archives: August 2018

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Weekly Devblog August Week 4

Weekly Devblog August Week 4

  • Miguel Gomez
  • August 23, 2018
  • Community

Jason Last week I spent trying to wrap up all the upcoming script for the tutorial mission.  All of the written dialogue, tooltips, and level design support. We sent off…

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Introducing LIV Support in Alpha!

Introducing LIV Support in Alpha!

  • Miguel Gomez
  • August 14, 2018
  • Community

Introducing LIV Mixed Reality support in Alpha Branch. Most likely LIV will be in its own separate branch on release due to the performance impact it has overall. Also, this…

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Weekly Devblog August Week 2

Weekly Devblog August Week 2

  • Miguel Gomez
  • August 10, 2018
  • Uncategorized

Jason This week I’m back to working on campaign (Yay!) and trying to tag team with Alex on the remaining issues and improvements we want to release as part of…

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Slot Saving in Alpha!

Slot Saving in Alpha!

  • Miguel Gomez
  • August 8, 2018
  • Community

Summary So, just updated the Alpha Branch with the feature-complete Slot Saving among other fixes to saving in general. There are other goodies to be had also in Alpha, along…

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Weekly Devblog August Week 1

Weekly Devblog August Week 1

  • Miguel Gomez
  • August 3, 2018
  • Community

Jason This week I don’t have anything all that exciting to talk about.  I’ve been working on a lot of documentation and evaluating things like our AI and logging it…

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